Files
UnrealEngineUWP/Engine/Config
Daniel Wright 1c15c64882 XGE Distributed Shader Compilation from Luke Thatcher (lutha@microsoft.com) of Lionhead Studios
- Enabled with either r.XGEShaderCompile=1 in ConsoleVariables.ini, or -xgeshadercompile command line argument.

[CL 2390644 by Daniel Wright in Main branch]
2014-12-16 20:00:07 -05:00
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