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izzy/UnrealEngineUWP
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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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376d5ef367d3d6acd887f56eaa2ced3be4df92ba
UnrealEngineUWP/Engine
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carlmagnus nordin 376d5ef367 ZenLoader in editor: Fixed issue where imports could fail to resolve after the owning linker had been detached
#preflight 6426695ec463fac9c84d829d
#rb francis.hurteau
#rnx

[CL 24868625 by carlmagnus nordin in ue5-main branch]
2023-03-31 05:09:28 -04:00
..
Binaries
GitDependencies Updates
2023-03-16 17:00:51 -04:00
Build
replacing the code with a hlsl function
2023-03-30 19:41:04 -04:00
Config
Vulkan: Fix the missing "Disable Preview" option in in Vulkan when using preview modes. Disable preview modes for the same FeatureLevel until all issues are resolved.
2023-03-30 11:19:46 -04:00
Documentation
Documentation for build tools
2023-03-30 00:45:39 -04:00
Extras
Fixes a bug where the texture visualization shader was being shared between same texture name of different pixel format
2023-03-30 16:01:02 -04:00
Platforms/Hololens
Reconcile Microsoft platform CompilerPreSetup.h files
2023-03-30 14:08:45 -04:00
Plugins
Replace RHICommandListImmediate to RHICommandList to enable RDG pass parallelism on mobile platforms.
2023-03-31 04:12:33 -04:00
Programs
…
Shaders
Sampling SceneDepth instead of fetching SceneDepthAux when full depth prepass is enabled.
2023-03-31 03:12:41 -04:00
Source
ZenLoader in editor: Fixed issue where imports could fail to resolve after the owning linker had been detached
2023-03-31 05:09:28 -04:00
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