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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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373ba2a0cfaf6da034ea0472ff2076db5aa7978d
UnrealEngineUWP/Engine/Source/Editor/SubobjectDataInterface
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ben hoffman 1ee7ce31ff Check if a subobject is allowed to be deleted before allowing the subsystem to delete it. This solves the problem where a BP script may not be doing the same validation when calling DeleteSubobjects that the Subobject Editor does.
Add logging when a subobject can't be deleted

#jira UE-117853
#rb michael.noland
#rnx

#preflight 60c8def586ce760001d8de51

[CL 16678061 by ben hoffman in ue5-main branch]
2021-06-15 15:39:14 -04:00
..
Private
Check if a subobject is allowed to be deleted before allowing the subsystem to delete it. This solves the problem where a BP script may not be doing the same validation when calling DeleteSubobjects that the Subobject Editor does.
2021-06-15 15:39:14 -04:00
Public
Automatically select a new component for rename upon duplication.
2021-06-10 22:27:25 -04:00
SubobjectDataInterface.Build.cs
Remove un-needed comment
2021-04-30 19:10:31 -04:00
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