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UnrealEngineUWP
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373ba2a0cfaf6da034ea0472ff2076db5aa7978d
UnrealEngineUWP
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Engine
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Shaders
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ryan bickell
f27f29960e
Fix calculating the origin for instances offset by a mesh pivot. Used when computing dithering LOD transition for instances.
...
#rb jeremy.moore [CL 16677724 by ryan bickell in ue5-main branch]
2021-06-15 15:12:54 -04:00
..
Private
Fix calculating the origin for instances offset by a mesh pivot. Used when computing dithering LOD transition for instances.
2021-06-15 15:12:54 -04:00
Public
Fix attemp for material with anisotropy not being registered runtime side. It seems the code is right, a shader version bump fixes it (by forcing cache update).
2021-06-15 04:31:45 -04:00
Shared
Integrated AMD AGS 6.0.1. This has the stabilized ABI for RenderDoc w/ vendor extensions.
2021-06-01 21:32:41 -04:00
StandaloneRenderer
Merge CEF version 84.0.4147 from the //Portal branch directly into the //UE5/EA branch
2021-03-09 01:37:10 -04:00