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17 lines
400 B
C++
17 lines
400 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "DecoderInputFactory.h"
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#include "DecoderInputBackCompat.h"
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#include "IAudioCodec.h"
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#include "Sound/SoundWave.h"
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namespace Audio
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{
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TUniquePtr<Audio::IDecoderInput> CreateBackCompatDecoderInput(
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FName InOldFormatName,
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const FSoundWaveProxy& InSoundWave)
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{
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return MakeUnique<FBackCompatInput>(InOldFormatName, InSoundWave);
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}
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}
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