Files
UnrealEngineUWP/Engine/Source/Runtime/UMG/Private/Components/EditableText.cpp
daren cheng 36cbbda965 Fix checkbox style on editor utility widgets.
#jira UE-117887
#rb Vincent.Gauthier
#preflight 6148f759315f54000134958f

[CL 17576768 by daren cheng in ue5-main branch]
2021-09-20 18:38:24 -04:00

282 lines
7.3 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "Components/EditableText.h"
#include "UObject/ConstructorHelpers.h"
#include "Engine/Font.h"
#include "Widgets/DeclarativeSyntaxSupport.h"
#include "Widgets/Input/SEditableText.h"
#include "Slate/SlateBrushAsset.h"
#include "Styling/UMGCoreStyle.h"
#define LOCTEXT_NAMESPACE "UMG"
/////////////////////////////////////////////////////
// UEditableText
static FEditableTextStyle* DefaultEditableTextStyle = nullptr;
#if WITH_EDITOR
static FEditableTextStyle* EditorEditableTextStyle = nullptr;
#endif
UEditableText::UEditableText(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
{
if (DefaultEditableTextStyle == nullptr)
{
DefaultEditableTextStyle = new FEditableTextStyle(FUMGCoreStyle::Get().GetWidgetStyle<FEditableTextStyle>("NormalEditableText"));
// Unlink UMG default colors.
DefaultEditableTextStyle->UnlinkColors();
}
WidgetStyle = *DefaultEditableTextStyle;
#if WITH_EDITOR
if (EditorEditableTextStyle == nullptr)
{
EditorEditableTextStyle = new FEditableTextStyle(FCoreStyle::Get().GetWidgetStyle<FEditableTextStyle>("NormalEditableText"));
// Unlink UMG Editor colors from the editor settings colors.
EditorEditableTextStyle->UnlinkColors();
}
if (IsEditorWidget())
{
WidgetStyle = *EditorEditableTextStyle;
// The CDO isn't an editor widget and thus won't use the editor style, call post edit change to mark difference from CDO
PostEditChange();
}
#endif // WITH_EDITOR
ColorAndOpacity_DEPRECATED = FLinearColor::Black;
if (!IsRunningDedicatedServer())
{
static ConstructorHelpers::FObjectFinder<UFont> RobotoFontObj(*UWidget::GetDefaultFontName());
Font_DEPRECATED = FSlateFontInfo(RobotoFontObj.Object, 12, FName("Bold"));
}
IsReadOnly = false;
IsPassword = false;
MinimumDesiredWidth = 0.0f;
IsCaretMovedWhenGainFocus = true;
SelectAllTextWhenFocused = false;
RevertTextOnEscape = false;
ClearKeyboardFocusOnCommit = true;
SelectAllTextOnCommit = false;
AllowContextMenu = true;
VirtualKeyboardTrigger = EVirtualKeyboardTrigger::OnFocusByPointer;
VirtualKeyboardDismissAction = EVirtualKeyboardDismissAction::TextChangeOnDismiss;
Clipping = EWidgetClipping::ClipToBounds;
OverflowPolicy = ETextOverflowPolicy::Clip;
#if WITH_EDITORONLY_DATA
AccessibleBehavior = ESlateAccessibleBehavior::Auto;
bCanChildrenBeAccessible = false;
#endif
}
void UEditableText::ReleaseSlateResources(bool bReleaseChildren)
{
Super::ReleaseSlateResources(bReleaseChildren);
MyEditableText.Reset();
}
TSharedRef<SWidget> UEditableText::RebuildWidget()
{
MyEditableText = SNew(SEditableText)
.Style(&WidgetStyle)
.MinDesiredWidth(MinimumDesiredWidth)
.IsCaretMovedWhenGainFocus(IsCaretMovedWhenGainFocus)
.SelectAllTextWhenFocused(SelectAllTextWhenFocused)
.RevertTextOnEscape(RevertTextOnEscape)
.ClearKeyboardFocusOnCommit(ClearKeyboardFocusOnCommit)
.SelectAllTextOnCommit(SelectAllTextOnCommit)
.OnTextChanged(BIND_UOBJECT_DELEGATE(FOnTextChanged, HandleOnTextChanged))
.OnTextCommitted(BIND_UOBJECT_DELEGATE(FOnTextCommitted, HandleOnTextCommitted))
.VirtualKeyboardType(EVirtualKeyboardType::AsKeyboardType(KeyboardType.GetValue()))
.VirtualKeyboardOptions(VirtualKeyboardOptions)
.VirtualKeyboardTrigger(VirtualKeyboardTrigger)
.VirtualKeyboardDismissAction(VirtualKeyboardDismissAction)
.Justification(Justification)
.OverflowPolicy(OverflowPolicy);
return MyEditableText.ToSharedRef();
}
void UEditableText::SynchronizeProperties()
{
Super::SynchronizeProperties();
TAttribute<FText> TextBinding = PROPERTY_BINDING(FText, Text);
TAttribute<FText> HintTextBinding = PROPERTY_BINDING(FText, HintText);
MyEditableText->SetText(TextBinding);
MyEditableText->SetHintText(HintTextBinding);
MyEditableText->SetIsReadOnly(IsReadOnly);
MyEditableText->SetIsPassword(IsPassword);
MyEditableText->SetAllowContextMenu(AllowContextMenu);
MyEditableText->SetVirtualKeyboardDismissAction(VirtualKeyboardDismissAction);
MyEditableText->SetJustification(Justification);
MyEditableText->SetOverflowPolicy(OverflowPolicy);
// TODO UMG Complete making all properties settable on SEditableText
ShapedTextOptions.SynchronizeShapedTextProperties(*MyEditableText);
}
FText UEditableText::GetText() const
{
if ( MyEditableText.IsValid() )
{
return MyEditableText->GetText();
}
return Text;
}
void UEditableText::SetText(FText InText)
{
Text = InText;
if ( MyEditableText.IsValid() )
{
MyEditableText->SetText(Text);
}
}
void UEditableText::SetIsPassword(bool InbIsPassword)
{
IsPassword = InbIsPassword;
if ( MyEditableText.IsValid() )
{
MyEditableText->SetIsPassword(IsPassword);
}
}
void UEditableText::SetHintText(FText InHintText)
{
HintText = InHintText;
if ( MyEditableText.IsValid() )
{
MyEditableText->SetHintText(HintText);
}
}
void UEditableText::SetIsReadOnly(bool InbIsReadyOnly)
{
IsReadOnly = InbIsReadyOnly;
if ( MyEditableText.IsValid() )
{
MyEditableText->SetIsReadOnly(IsReadOnly);
}
}
void UEditableText::SetJustification(ETextJustify::Type InJustification)
{
Justification = InJustification;
if (MyEditableText.IsValid())
{
MyEditableText->SetJustification(InJustification);
}
}
void UEditableText::SetTextOverflowPolicy(ETextOverflowPolicy InOverflowPolicy)
{
OverflowPolicy = InOverflowPolicy;
if (MyEditableText.IsValid())
{
MyEditableText->SetOverflowPolicy(InOverflowPolicy);
}
}
void UEditableText::SetClearKeyboardFocusOnCommit(bool bInClearKeyboardFocusOnCommit)
{
ClearKeyboardFocusOnCommit = bInClearKeyboardFocusOnCommit;
MyEditableText->SetClearKeyboardFocusOnCommit(ClearKeyboardFocusOnCommit);
}
void UEditableText::HandleOnTextChanged(const FText& InText)
{
OnTextChanged.Broadcast(InText);
}
void UEditableText::HandleOnTextCommitted(const FText& InText, ETextCommit::Type CommitMethod)
{
OnTextCommitted.Broadcast(InText, CommitMethod);
}
void UEditableText::PostLoad()
{
Super::PostLoad();
if ( GetLinkerUEVersion() < VER_UE4_DEPRECATE_UMG_STYLE_ASSETS )
{
if ( Style_DEPRECATED != nullptr )
{
const FEditableTextStyle* StylePtr = Style_DEPRECATED->GetStyle<FEditableTextStyle>();
if ( StylePtr != nullptr )
{
WidgetStyle = *StylePtr;
}
Style_DEPRECATED = nullptr;
}
if ( BackgroundImageSelected_DEPRECATED != nullptr )
{
WidgetStyle.BackgroundImageSelected = BackgroundImageSelected_DEPRECATED->Brush;
BackgroundImageSelected_DEPRECATED = nullptr;
}
if ( BackgroundImageComposing_DEPRECATED != nullptr )
{
WidgetStyle.BackgroundImageComposing = BackgroundImageComposing_DEPRECATED->Brush;
BackgroundImageComposing_DEPRECATED = nullptr;
}
if ( CaretImage_DEPRECATED != nullptr )
{
WidgetStyle.CaretImage = CaretImage_DEPRECATED->Brush;
CaretImage_DEPRECATED = nullptr;
}
}
if (GetLinkerUEVersion() < VER_UE4_DEPRECATE_UMG_STYLE_OVERRIDES)
{
if (Font_DEPRECATED.HasValidFont())
{
WidgetStyle.Font = Font_DEPRECATED;
Font_DEPRECATED = FSlateFontInfo();
}
if (ColorAndOpacity_DEPRECATED != FLinearColor::Black)
{
WidgetStyle.ColorAndOpacity = ColorAndOpacity_DEPRECATED;
ColorAndOpacity_DEPRECATED = FLinearColor::Black;
}
}
}
#if WITH_ACCESSIBILITY
TSharedPtr<SWidget> UEditableText::GetAccessibleWidget() const
{
return MyEditableText;
}
#endif
#if WITH_EDITOR
const FText UEditableText::GetPaletteCategory()
{
return LOCTEXT("Input", "Input");
}
#endif
/////////////////////////////////////////////////////
#undef LOCTEXT_NAMESPACE