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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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36cbbda965cffc5435d58211a81e218fdf875f40
UnrealEngineUWP/Engine/Source/Runtime/TraceLog
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aurel cordonnier e3f7878676 Merge from Release-Engine-Test @ 17462327 to UE5/Main
This represents UE4/Main @17430120 and Dev-PerfTest @17437669

[CL 17463546 by aurel cordonnier in ue5-main branch]
2021-09-08 16:42:26 -04:00
..
Private/Trace
Merge from Release-Engine-Test @ 17462327 to UE5/Main
2021-09-08 16:42:26 -04:00
Public/Trace
Explicitly terminate runs of aux data blocks with a well-known "aux data terminal" event. Previously a null byte was used. Each aux data block would write the null. Subsequent blocks would overwrite the prior block's null, effectively pushing the null to the end of a run aux data. However, if a different event was traced in the middle of the run it too would overwrite the null and corrupt the stream. With an explicit terminal event, structure can be recovered regardless of any multiplexing.
2021-09-03 08:32:31 -04:00
TraceLog.Build.cs
Move trace platform event availability define from TraceLog to Core build files
2021-08-24 21:25:13 -04:00
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