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36cbbda965cffc5435d58211a81e218fdf875f40
UnrealEngineUWP/Engine/Source/Runtime/GeometryFramework/Public
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Ryan Schmidt 2a72b922bb GeometryFramework: add BP-exposed UDynamicMeshComponent::EnableComplexAsSimpleCollision() function
#rb none
#rnx
#jira none
#preflight 6143c0c44778fa00017926b9

[CL 17546414 by Ryan Schmidt in ue5-main branch]
2021-09-16 20:15:23 -04:00
..
Changes
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Components
GeometryFramework: add BP-exposed UDynamicMeshComponent::EnableComplexAsSimpleCollision() function
2021-09-16 20:15:23 -04:00
DynamicMeshActor.h
GeometryFramework: Add mesh pool API to DynamicMeshActor, so that Actor BPs can create/use temporary meshes internally without creating an enormous amount of garbage
2021-09-08 21:48:52 -04:00
GeometryFrameworkModule.h
…
UDynamicMesh.h
GeometryFramework:
2021-09-15 21:23:47 -04:00
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