Files
UnrealEngineUWP/Engine/Source/Runtime/CrashReportCore
Patrick Laflamme 7fcf4372c8 Fixed CrashReportClient writing a buggy compressed header at the start of the compressed report and the valid one at the end of the report. (Contributed by DanForever)
- Added the 'CR1' bytes at the very beginning of the compressed data to let the backend know that CRC emits the proper header in front of the data stream.
  - Prevented CRC from writing a second header at the end of the compressed data.

#jira UE-120216
#8246 : Fixed crash report client not properly writing the packet header
#fyi Johan.Berg
#rb Brandon.Schaefer

[CL 17317284 by Patrick Laflamme in ue5-main branch]
2021-08-26 10:10:33 -04:00
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