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Ignore: Preview mesh will not consume root motion Loop: Preview mesh will consume root motion continually (same behavior that we had) LoopAndReset: Preview mesh will consume root motion resetting the position back to the origin every time the animation loops #jira none #review-17022356 @jurre.debaare, @aaron.cox #fyi @jaren.peterson #preflight 61087c925b2fb800017b95c5 [CL 17054771 by fernando coello in ue5-main branch]