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36cbbda965cffc5435d58211a81e218fdf875f40
UnrealEngineUWP
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Engine
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Source
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Developer
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SlateReflector
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Private
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zahra nikbakht
0bebb6c2c3
Add Breadcrumb trail for selected node in widget reflector #RB patrick.boutot #jira ue-119462
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[CL 17203601 by zahra nikbakht in ue5-main branch]
2021-08-17 15:04:25 -04:00
..
Models
Slate: Add update flag for volatile prepass. These widgets always need a prepass in fastpath. Fix issue with collapsed, the desired size was not updated when a parent was also collapsed. Fix the wrong position of elements inside a Retainer when the Retainer moves. Keep an array of all widgets that always need to be updated (tick, timer, paint). That prevents notifying the proxy and the final list once the widget got painted and ensure that all elements are updated.
2021-05-11 14:15:32 -04:00
Styling
- Bug Fix for styling of menu in the widget reflector #RB patrick.boutot #jira none
2021-07-14 18:46:01 -04:00
Widgets
Add Breadcrumb trail for selected node in widget reflector #RB patrick.boutot #jira ue-119462
2021-08-17 15:04:25 -04:00
InputEventVisualizer.cpp
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InputEventVisualizer.h
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SlateNavigationEventSimulator.cpp
Slate: Update Hittestgrid and some FWidgetPath's function to takes a SWidget pointer instead of a SWidget shared ptr to reduce the number shared ptr copy. FWidgetAndPointer uses a TOptional instead of a TSharedPtr.
2021-06-02 08:06:36 -04:00
SlateReflectorModule.cpp
Level Editor Menu Clean Up, Part 2
2021-04-07 02:56:12 -04:00
SlateReflectorModule.h
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VisualTreeCapture.cpp
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VisualTreeCapture.h
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WidgetSnapshotMessages.h
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WidgetSnapshotService.cpp
Fixing lots of places which created USTRUCTs with operator new and passed them to FMessageEndpoint::Publish or Send, wich crashes when ASAN is used.
2021-08-10 10:56:07 -04:00
WidgetSnapshotService.h
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