Files
UnrealEngineUWP/Engine/Source/Developer/PhysicsUtilities/Public
Richard TalbotWatkin cc7ec9b44f LWC-related fix for convex hull decomposition. Assume that all input points will always have float precision.
Also remove unnecessary allocations by allowing the async task to assume ownership of the vertex and index arrays passed to it.
#rb Andy.Davidson, Cedric.Caillaud
#jira UE-125187

[CL 17448234 by Richard TalbotWatkin in ue5-main branch]
2021-09-07 14:53:24 -04:00
..