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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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367eeb114e2e2c2ae4eb92f2e33127851fa151b3
UnrealEngineUWP/Engine
History
rob gay 367eeb114e Fix for assetpath not being generated properly from displayed filepath indirectly in SGraphPinObject locations that attempt to extract short display name from the pin's DefaultValue
#rb phil.popp
#jira none
#rnx
#preflight skip

[CL 21910546 by rob gay in ue5-main branch]
2022-09-08 21:30:35 -04:00
..
Binaries
MaterialX: upgrade MaterialX runtime standard data libraries to version 1.38.5
2022-09-07 13:24:25 -04:00
Build
Object Mixer:
2022-09-08 21:28:53 -04:00
Config
Only uses setBuffersTransform on android 10 and above devices.
2022-09-08 00:33:17 -04:00
Documentation
Improved tooltips for pinning actors.
2022-08-31 12:30:19 -04:00
Extras
Only don't change owner for robomerge user, not all bots
2022-09-07 12:50:06 -04:00
Platforms/Hololens
Capture platform-specific project analytics for launching, cooking & packaging in the editor.
2022-09-08 19:33:14 -04:00
Plugins
Fix for assetpath not being generated properly from displayed filepath indirectly in SGraphPinObject locations that attempt to extract short display name from the pin's DefaultValue
2022-09-08 21:30:35 -04:00
Programs
- Allow staging/packaging of programs (requires the program have a basic .uproject, see the new SlateUGS.uproject)
2022-09-08 11:22:00 -04:00
Shaders
HetergenousVolumes: Adding support for shadow-casting from hard surfaces.
2022-09-08 19:31:50 -04:00
Source
Tooltip fixup
2022-09-08 21:30:04 -04:00
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