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36706acaa94068dbcb59e86eb43bda2de929dc51
UnrealEngineUWP/Engine/Source/Developer/AssetTools
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Ben Ingram 72b567de9c During VT texture conversion, call UTexture::Modify() before making changes rather than after
This is correct usage, important now due to async texture changes
#rb none
#jira none

[CL 14831642 by Ben Ingram in ue5-main branch]
2020-12-01 18:20:19 -04:00
..
Private
During VT texture conversion, call UTexture::Modify() before making changes rather than after
2020-12-01 18:20:19 -04:00
Public
Add asset file path length to content browser tooltip
2020-11-19 17:21:15 -04:00
AssetTools.Build.cs
Split InterchangeCore module and add an InterchangeEngine module to make dependencies more easy to manage. The out of process worker cannot compile with Engine and do not need the interchangemanager.
2020-09-25 10:45:38 -04:00
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