Files
UnrealEngineUWP/Engine/Source/Runtime/AssetRegistry
jamie dale d687198519 Added enumeration variants for GetAssets, GetAllAssets, GetAllCachedPaths, and GetSubPaths in the Asset Registry
These can avoid allocating an intermediate array if you only need to process the result. The existing GetX functions now use the EnumerateX functions internally.

#jira
#rb Rex.Hill


#ROBOMERGE-SOURCE: CL 11341842 via CL 11350716 via CL 11351023
#ROBOMERGE-BOT: (v654-11333218)

[CL 11351203 by jamie dale in Main branch]
2020-02-11 14:40:40 -05:00
..