Logo
Explore Help
Sign In
izzy/UnrealEngineUWP
0
0
Fork 0
You've already forked UnrealEngineUWP
mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
36574393c02ac93c1cd8642fa70ecbe0061ba2bd
UnrealEngineUWP/Engine/Source/Runtime/Net/Core
History
gkoreman 2ccbfeb41d #ue5 - UCharacterMovementComponent::RoundAcceleration() changed to match the same rounding and clamping that is used by replication of FVector_NetQuantize10. Adapted from PR #10236
#jira UE-179831
#rb Justin.Hare
#tests PIE with networked movement showing corrections/logging

[CL 31060459 by gkoreman in ue5-main branch]
2024-01-31 15:05:39 -05:00
..
Classes/Net
Fixed up a lot of bool-taking container resize functions to take EAllowShrinking instead.
2024-01-19 16:41:35 -05:00
Private/Net
#ue5 - UCharacterMovementComponent::RoundAcceleration() changed to match the same rounding and clamping that is used by replication of FVector_NetQuantize10. Adapted from PR #10236
2024-01-31 15:05:39 -05:00
Public/Net/Core
#ue5 - UCharacterMovementComponent::RoundAcceleration() changed to match the same rounding and clamping that is used by replication of FVector_NetQuantize10. Adapted from PR #10236
2024-01-31 15:05:39 -05:00
NetCore.Build.cs
…
Powered by Gitea Page: 1090ms Template: 36ms
English
English
Licenses API