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UnrealEngineUWP
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36574393c02ac93c1cd8642fa70ecbe0061ba2bd
UnrealEngineUWP
/
Engine
/
Source
/
Runtime
/
CoreUObject
/
Public
History
steve robb
d2b0140ea6
Prevented Cast from being used on FFields.
...
#rb devin.doucette [CL 31258456 by steve robb in ue5-main branch]
2024-02-07 10:42:54 -05:00
..
AssetRegistry
UPackage::SavedHash: Add the API that replaces UPackage->Guid. FIoHash SavedHash (or PackageSavedHash ) is now used instead on UPackage, FPackageSummary, and FAssetPackageData. Remark Guid as deprecated; we will remove it in 5.5. This replacement only applies to the editor; in the cooked game we are removing UPackage->Guid with no replacment because it is unnecessary and costs memory.
2024-02-05 10:52:11 -05:00
Blueprint
Remove text.h from script.h (script.h is included by object.h)
2024-01-22 11:52:48 -05:00
Concepts
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Cooker
Cooker: MPCook: Make UE::Cook::IMPCollector a public WITH_EDITOR type in CoreUObject so it can be subclassed next to runtime Engine or licensee types that need it.
2023-10-25 19:42:20 -04:00
Internationalization
Add overload of GenerateDeterministicTextKey that works with a property name
2024-01-24 15:44:20 -05:00
Misc
Adds an InternalDoesPackageExistEx implementation that the AssetRegistry may use to check the filesystem for pacakge existence without potentially re-entering held AssetRegistry locks
2024-02-06 11:57:41 -05:00
Serialization
BulkData - removed return value from issue batch
2024-02-05 09:24:10 -05:00
Templates
Prevented Cast from being used on FFields.
2024-02-07 10:42:54 -05:00
UObject
Create placeholder types/objects for package exports when type imports are missing/unresolved on editor map loads.
2024-02-07 10:34:24 -05:00
VerseVM
Compile error fixes for iwyu when compiling UnrealEditor
2024-02-06 15:28:47 -05:00
CoreUObject.h
…
CoreUObjectSharedPCH.h
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InstancedReferenceSubobjectHelper.h
Support of new overridable serialization
2023-11-29 14:05:12 -05:00