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36574393c02ac93c1cd8642fa70ecbe0061ba2bd
UnrealEngineUWP/Engine/Source/Developer/TextureCompressor
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charles bloom bc627b53db Texture fix GetBuildRequiredMemoryEstimate was not accounting for pow2 pad options
causing it to under-estimate memory use in some cases
move GetPowerOfTwoTargetTextureSize to TextureBuildUtilities so it can be shared
fix some comments

#rb Dan.Thompson, fabian.giesen

[CL 30943675 by charles bloom in ue5-main branch]
2024-01-26 17:19:20 -05:00
..
Private
Texture fix GetBuildRequiredMemoryEstimate was not accounting for pow2 pad options
2024-01-26 17:19:20 -05:00
Public
Testing the alpha detection based on the channel source info. This CL incorporates the original 30692988 as well as the fixes under review 30729887. The base problem is a race condition touching the lock mip data - read only mip locking shoulid if at all possible favor the MipData interface rather than LockMip*. RB list is from the two input CLs.
2024-01-22 16:36:00 -05:00
TextureCompressor.Build.cs
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