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izzy/UnrealEngineUWP
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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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3647ef962ba19ca37b5969ee20a352b8f13add16
UnrealEngineUWP/Engine
History
ben marsh 3647ef962b Horde: Add a typed HTTP client for communicating with the Horde server. Removes boilerplate code for getting an access token, configuring request objects, and parsing responses. Synchronous for now.
[CL 30080857 by ben marsh in ue5-main branch]
2023-12-04 10:09:40 -05:00
..
Binaries
UnrealBuildAccelerator: Experimental for 5.4
2023-11-29 18:47:11 -05:00
Build
PerfReportTool 4.224.0: Adjust default colorization to make greens and reds lighter and more readable
2023-12-04 10:00:58 -05:00
Config
PR #10124: AnimationBlueprintLibrary Curve Functions
2023-12-01 07:19:43 -05:00
Documentation
Documentation for build tools
2023-11-30 00:58:52 -05:00
Extras
[UnrealStage] [FlutterCommon] Refactor beacon sender to a generic base class
2023-12-01 12:44:29 -05:00
Platforms/VisionOS
…
Plugins
MVVM: Fix localization issue.
2023-12-04 09:51:09 -05:00
Programs
Update UnrealGameSync to add an option to compile LiveLinkHub
2023-11-23 10:09:22 -05:00
Shaders
LFAtlas - fixed missing water separated luminance not influence by light function.
2023-12-04 08:42:07 -05:00
Source
Horde: Add a typed HTTP client for communicating with the Horde server. Removes boilerplate code for getting an access token, configuring request objects, and parsing responses. Synchronous for now.
2023-12-04 10:09:40 -05:00
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