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357f07fd39dfd1050663f4d6ab8073bafbbf3e13
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject/Private
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marc audy 357f07fd39 Add FindMetaData function that returns a const FString* to the metadata value for the given key rather than having to do Has then Get or assume value does not exist based on empty string from Get.
Added Move versions of UMetadata::SetObjectValues and FField::SetMetaData
#jira

#ROBOMERGE-SOURCE: CL 13136175 via CL 13136187 via CL 13136221
#ROBOMERGE-BOT: RELEASE (Release-Engine-Staging -> Main) (v687-13115495)

[CL 13136264 by marc audy in Main branch]
2020-04-30 21:22:33 -04:00
..
Blueprint
Reintroduce 12676447 from FNMain, which now has a fix for a bug in the change where the packagename and classname where reversed in a call to FindImportClass
2020-04-09 01:45:02 -04:00
Internationalization
Refresh the package localization cache when a plugin is manually mounted via MountPluginFromExternalSource
2020-03-11 18:26:01 -04:00
Misc
Replace ContentMountPointCriticalSection with an FRWLock to allow for concurrent Reads
2020-04-29 05:07:07 -04:00
Serialization
Added UPS package bit to future-proof package header format
2020-04-30 03:06:26 -04:00
Templates
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UObject
Add FindMetaData function that returns a const FString* to the metadata value for the given key rather than having to do Has then Get or assume value does not exist based on empty string from Get.
2020-04-30 21:22:33 -04:00
CoreUObjectPrivatePCH.h
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