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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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357f07fd39dfd1050663f4d6ab8073bafbbf3e13
UnrealEngineUWP/Engine/Source/Developer/SlateReflector/Private
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nick darnell 6ee6c782bb Cache off the value of slate global invalidation mode when using Pick against painted widgets, and then turns it off while picking painted widgets. Eventually this should be modified to work against proxies and cached elements instead.
#ROBOMERGE-SOURCE: CL 11964108 via CL 11964109 via CL 11964110 via CL 11964114
#ROBOMERGE-BOT: (v656-11643781)

[CL 11964117 by nick darnell in Main branch]
2020-03-05 16:29:47 -05:00
..
Models
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Widgets
Cache off the value of slate global invalidation mode when using Pick against painted widgets, and then turns it off while picking painted widgets. Eventually this should be modified to work against proxies and cached elements instead.
2020-03-05 16:29:47 -05:00
SlateReflectorModule.cpp
Tab manager filter can now block tab spawn
2020-02-28 11:30:46 -05:00
VisualTreeCapture.cpp
Slate - Avoid a rare crash in the Widget Reflector when the clipping states don't match.
2020-02-20 12:05:42 -05:00
VisualTreeCapture.h
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WidgetSnapshotMessages.h
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WidgetSnapshotService.cpp
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WidgetSnapshotService.h
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