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UnrealEngineUWP
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357cddd609cd3dd4687e7cfd871d01287cc25a2f
UnrealEngineUWP
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Engine
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Build
History
buildmachine
3ccf8bc111
Localization Automation using CL 20728327
...
[CL 20733470 by buildmachine in ue5-main branch]
2022-06-20 00:36:44 -04:00
..
Android
Update chipset detection to handle mismatches in ro.hardware and ro.soc.model
2022-06-13 18:38:19 -04:00
BatchFiles
- Added a CompileSingleFile.sh that can run in Xcode to compile a single file via UBT. It activates Terminal so the user can see output and copy and paste, etc. To use, make a new custom Behavior (+ button at bottom of Behaviors window), and point it at this script. It uses AppleScript to find the current document, platform, and scheme, but will always compile in Development (couldn't find a way to get the project to get the build config)
2022-05-23 14:05:17 -04:00
Graph
Remove Trigger code from BuildGraph example. We don't support this element any more.
2022-06-01 10:44:56 -04:00
IOS
…
Linux
/PGO
…
Mac
/RadioEffectUnit
…
Rsync
macOS needs the dotnet 6 binaries copied over for remote iOS builds. Since the remote mac could be either arm64 or intel, copy both over.
2022-04-14 07:47:16 -04:00
Turnkey
- Added some example TurnkeyManifest xml files for licensees to use as a starting point for their own hosting
2022-03-30 15:18:57 -04:00
TVOS
Refactor TVOS Asset catalog : optional and required assets, assets generation, 4K Top Shelf support
2022-04-21 03:11:45 -04:00
Windows
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Build.version
…
Commit.gitdeps.xml
Localization Automation using CL 20728327
2022-06-20 00:36:44 -04:00
EditorPerf.xml
Fix to the EditorPerf Test build script so that the SessionLabel is correctly specifed on the Editor commandline.
2022-06-08 04:55:20 -04:00
InstalledEngineBuild.xml
Store off the generated Compressed csv files from the BuildDerivedDataCache
2022-06-17 11:08:30 -04:00
InstalledEngineFilters.xml
Move HoloLens installed build script to platform extension folder & include all the binaries.
2022-06-10 11:10:07 -04:00
JunkManifest.txt
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LowLevelTests_GenProps.xml
Low level tests further refactoring and test resource deployment
2022-04-27 12:36:35 -04:00
PhysXBuild.xml
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ShaderTypeRegressionTest.xml
Optimize Shader Regression Testing Graph
2022-04-21 09:05:09 -04:00
SourceDistribution.txt
…
Target.cs.template
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TriggerChange.txt
New change for Horde job
2021-12-06 10:19:59 -05:00