Files
UnrealEngineUWP/Engine/Source/Runtime/RenderCore
arciel rekman a042c334d4 Bring back RHI resource deletion when shader library is closed.
- Also, add flushing the pending deletes in the attempt to make sure any leftover RHI resources from the assets that used that library (which should be already queued for deletion at this point) are deleted before we remove the backing storage.

#rb Rex.Hill, Justin.Marcus, Luke.Thatcher
[REVIEW] [at]Rex.Hill
#preflight 636a7adb376a9cd6a856decc

[CL 23034312 by arciel rekman in ue5-main branch]
2022-11-08 14:20:19 -05:00
..
2022-11-08 04:25:52 -05:00