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This was most apparent with DataTables that used EditConditions that had the EditConditionHides metadata. After clearing the table, the rows would still refresh for a single frame, and the edit condition parser would try to check the edit condition state. However, this would end up calling into FProperty::ContainerPtrToValuePtr(nullptr), which causes a check. Now, GetValuePtrOfInstance() early outs before making the call. Reported on UDN. #review-23009532 @paul.chipchase #preflight 636a5a9563037c1026442fc9 [CL 23027219 by sebastian nordgren in ue5-main branch]