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UnrealEngineUWP
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3576fbf55cf0e01033e237ebf1a6d0686ee269ea
UnrealEngineUWP
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MeshUtilities
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krzysztof narkowicz
e4add33abd
Lumen - increase surface cache bias on all bMostlyToSided (foliage) objects. This improves surface cache projection on trees, which have a pretty inaccurate SDF and BVH representation.
...
[CL 23019436 by krzysztof narkowicz in ue5-main branch]
2022-11-07 17:22:37 -05:00
..
Private
Lumen - increase surface cache bias on all bMostlyToSided (foliage) objects. This improves surface cache projection on trees, which have a pretty inaccurate SDF and BVH representation.
2022-11-07 17:22:37 -05:00
Public
'Affect Distance Field Lighting' per Static Mesh Section
2022-03-16 23:42:08 -04:00
MeshUtilities.Build.cs
Replacing legacy EditorStyle calls with AppStyle
2022-05-09 13:12:28 -04:00