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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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3575c7ad87d2e2aa54be78b443d954c19bcd470d
UnrealEngineUWP/Engine/Source/Developer/Localization/Private
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Josh Adams c564febc2f - Added FDDPIRegistry::GetAllSortedPlaformInfos which returns fake and disabled platforms, while GetSortedPlatformInfos will now only return "concrete/usable" platforms (independent of SDK status, etc)
- Changed the SupportedPlatforms dialog to show all DDPI platforms, not just the ones that are compiled in currently
#rb chris.waters
#preflight 622bc87546679d56c32545cd

[CL 19361979 by Josh Adams in ue5-main branch]
2022-03-11 17:28:48 -05:00
..
Serialization
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LocalizationConfigurationScript.cpp
Lyra/Localization - Adding some comments to the generated localization files so that people don't accidentally hand edit them thinking they are the source.
2022-01-18 16:05:07 -05:00
LocalizationModule.cpp
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LocalizationSettings.cpp
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LocalizationSourceControlUtil.cpp
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LocalizationTargetTypes.cpp
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LocTextHelper.cpp
- Added FDDPIRegistry::GetAllSortedPlaformInfos which returns fake and disabled platforms, while GetSortedPlatformInfos will now only return "concrete/usable" platforms (independent of SDK status, etc)
2022-03-11 17:28:48 -05:00
LocTextHelperTests.cpp
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PortableObjectFormatDOM.cpp
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PortableObjectPipeline.cpp
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TextLocalizationResourceGenerator.cpp
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