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izzy/UnrealEngineUWP
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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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355af361ca1a809fa79536e7b50190204f5f8aed
UnrealEngineUWP/Engine/Source/Developer/SourceControl
History
josh adams 4b264b5df5 - Fixing a bug where two branches for SourceControlSettings (project vs engine-only) would re-use one of the branches, instead of loading it a second time (so FIndBranch() will now check the FIlename if appropriate)
- Added support in FConfigContext for contexts that empty out the PRojectConfigDir to only load Engine ini layers
#rb paul.chipchase

[CL 32181639 by josh adams in ue5-main branch]
2024-03-12 11:40:54 -04:00
..
Private
- Fixing a bug where two branches for SourceControlSettings (project vs engine-only) would re-use one of the branches, instead of loading it a second time (so FIndBranch() will now check the FIlename if appropriate)
2024-03-12 11:40:54 -04:00
Public
SkeinUE: Refactored SSourceControlControls.
2024-02-26 03:57:11 -05:00
SourceControl.Build.cs
Fix SOURCE_CONTROL_WITH_SLATE to work properly again in the SourceControl module
2023-11-07 06:18:43 -05:00
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