Files
UnrealEngineUWP/Engine/Source/Developer/Localization/Private/LocalizationDelegates.cpp
jamie dale 676e5f11d0 Fixed the PortableObject data source not detecting newly added localization targets
#jira
#rb Rex.Hill
#rnx

[CL 26467180 by jamie dale in ue5-main branch]
2023-07-19 14:51:26 -04:00

6 lines
208 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "LocalizationDelegates.h"
TMulticastDelegate<void(const FString& LocalizationTargetPath)> LocalizationDelegates::OnLocalizationTargetDataUpdated;