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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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354464dc1bfdbcad5ff040c06339ba0e0f8d3cb1
UnrealEngineUWP/Engine/Source/Programs/Shared
History
Ben Marsh 62cd91dc81 Horde: Allow slicing lists starting at a given offset.
[CL 17094351 by Ben Marsh in ue5-main branch]
2021-08-07 10:42:53 -04:00
..
EpicGames.Core
Horde: Allow slicing lists starting at a given offset.
2021-08-07 10:42:53 -04:00
EpicGames.Horde
Horde: Rearrange public Horde classes and projects.
2021-08-01 17:08:26 -04:00
EpicGames.Horde.Client
Horde: Rearrange public Horde classes and projects.
2021-08-01 17:08:26 -04:00
EpicGames.Horde.Common
Horde: Prevent exceptions being swallowed during REAPI sandbox setup
2021-08-05 09:40:15 -04:00
EpicGames.IoHash
[Backout] - CL16961198
2021-07-26 17:58:54 -04:00
EpicGames.Jupiter
UGS: Enable deterministic output.
2021-04-30 13:47:27 -04:00
EpicGames.MongoDB
Merge utility library changes from GitSync.
2021-04-27 22:41:48 -04:00
EpicGames.Perforce
Horede: Make fileSize Optional for the Perforce PrintRecord
2021-08-06 16:11:13 -04:00
EpicGames.Perforce.Managed
[Backout] - CL16961198
2021-07-26 17:58:54 -04:00
EpicGames.Serialization
Horde: Support serialization of bool values to compact binary objects through attribute-driven serialization.
2021-08-07 10:41:52 -04:00
EpicGames.Serialization.Tests
[Backout] - CL16961198
2021-07-26 17:58:54 -04:00
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