Files
UnrealEngineUWP/Engine/Source/Developer/Virtualization/Virtualization.Build.cs
aurel cordonnier a6e741e007 Merge from Release-Engine-Staging @ 17915896 to Release-Engine-Test
This represents UE4/Main @17911760, Release-5.0 @17915875 and Dev-PerfTest @17914035

[CL 17918595 by aurel cordonnier in ue5-release-engine-test branch]
2021-10-25 20:05:28 -04:00

23 lines
665 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
public class Virtualization : ModuleRules
{
public Virtualization(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.Add("Core");
PrivateDependencyModuleNames.Add("CoreUObject");
// Dependency for DDC2
PrivateDependencyModuleNames.Add("DerivedDataCache");
// Dependencies for the Jupiter service backend
PrivateDependencyModuleNames.AddRange(new string[] { "SSL", "Json", "SourceControl" });
AddEngineThirdPartyPrivateStaticDependencies(Target, "libcurl");
AddEngineThirdPartyPrivateStaticDependencies(Target, "OpenSSL");
}
}