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A payload was conceptually a value with an ID. That has been formalized by removing the ID from the payload and having separate FValue and FValueId types. This separation cleans up the API in a few areas, and provides a more natural path to providing a basic key/value API. #rb Zousar.Shaker #rnx #preflight 61d704c04c252480ca284d61 #ROBOMERGE-AUTHOR: devin.doucette #ROBOMERGE-SOURCE: CL 18531844 in //UE5/Release-5.0/... via CL 18531856 #ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v899-18417669) [CL 18531864 by devin doucette in ue5-release-engine-test branch]
180 lines
5.3 KiB
C++
180 lines
5.3 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "VirtualizationDDCBackend.h"
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#include "Misc/Parse.h"
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#include "Virtualization/PayloadId.h"
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#include "DerivedDataCache.h"
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#include "DerivedDataCacheRecord.h"
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#include "DerivedDataRequestOwner.h"
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#include "DerivedDataValue.h"
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namespace UE::Virtualization
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{
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/** Utility function to help convert from UE::Virtualization types to UE::DerivedData::FValueWithId */
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UE::DerivedData::FValueWithId ToDDCPayload(const FPayloadId& Id, const FCompressedBuffer& Payload)
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{
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UE::DerivedData::FValueId ValueId = UE::DerivedData::FValueId::FromHash(Id.GetIdentifier());
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return UE::DerivedData::FValueWithId(ValueId, Payload);
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}
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FDDCBackend::FDDCBackend(FStringView ConfigName, FStringView InDebugName)
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: IVirtualizationBackend(ConfigName, InDebugName, EOperations::Both)
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, BucketName(TEXT("BulkData"))
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, TransferPolicy(UE::DerivedData::ECachePolicy::None)
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, QueryPolicy(UE::DerivedData::ECachePolicy::None)
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{
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}
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bool FDDCBackend::Initialize(const FString& ConfigEntry)
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{
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TRACE_CPUPROFILER_EVENT_SCOPE(Initialize::Initialize);
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if (!FParse::Value(*ConfigEntry, TEXT("Bucket="), BucketName))
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{
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UE_LOG(LogVirtualization, Fatal, TEXT("[%s] 'Bucket=' not found in the config file"), *GetDebugName());
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}
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bool bAllowLocal = true;
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if (FParse::Bool(*ConfigEntry, TEXT("LocalStorage="), bAllowLocal))
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{
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UE_LOG(LogVirtualization, Log, TEXT("[%s] Use of local storage set to '%s"), *GetDebugName(), bAllowLocal ? TEXT("true") : TEXT("false"));
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}
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bool bAllowRemote = true;
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if (FParse::Bool(*ConfigEntry, TEXT("RemoteStorage="), bAllowRemote))
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{
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UE_LOG(LogVirtualization, Log, TEXT("[%s] Use of remote storage set to '%s"), *GetDebugName(), bAllowRemote ? TEXT("true") : TEXT("false"));
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}
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if (!bAllowLocal && !bAllowRemote)
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{
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UE_LOG(LogVirtualization, Fatal, TEXT("[%s] LocalStorage and RemoteStorage cannot both be disabled"), *GetDebugName());
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return false;
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}
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if (bAllowLocal)
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{
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TransferPolicy |= UE::DerivedData::ECachePolicy::Local;
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QueryPolicy |= UE::DerivedData::ECachePolicy::QueryLocal;
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}
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if (bAllowRemote)
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{
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TransferPolicy |= UE::DerivedData::ECachePolicy::Remote;
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QueryPolicy |= UE::DerivedData::ECachePolicy::QueryRemote;
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}
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Bucket = UE::DerivedData::FCacheBucket(BucketName);
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return true;
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}
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EPushResult FDDCBackend::PushData(const FPayloadId& Id, const FCompressedBuffer& Payload, const FString& PackageContext)
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{
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TRACE_CPUPROFILER_EVENT_SCOPE(FDDCBackend::PushData);
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if (DoesPayloadExist(Id))
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{
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UE_LOG(LogVirtualization, Verbose, TEXT("[%s] Already has a copy of the payload '%s'."), *GetDebugName(), *Id.ToString());
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return EPushResult::PayloadAlreadyExisted;
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}
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UE::DerivedData::ICache& Cache = UE::DerivedData::GetCache();
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UE::DerivedData::FCacheKey Key;
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Key.Bucket = Bucket;
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Key.Hash = Id.GetIdentifier();
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UE::DerivedData::FValueWithId DDCPayload = ToDDCPayload(Id, Payload);
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check(DDCPayload.GetRawHash() == Id.GetIdentifier());
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UE::DerivedData::FCacheRecordBuilder RecordBuilder(Key);
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RecordBuilder.SetValue(DDCPayload);
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UE::DerivedData::FRequestOwner Owner(UE::DerivedData::EPriority::Blocking);
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UE::DerivedData::FCachePutCompleteParams Result;
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auto Callback = [&Result](UE::DerivedData::FCachePutCompleteParams&& Params)
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{
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Result = Params;
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};
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// TODO: Improve the name when we start passing more context to this function
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Cache.Put({{{TEXT("Mirage")}, RecordBuilder.Build(), TransferPolicy}}, Owner, MoveTemp(Callback));
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Owner.Wait();
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if (Result.Status == UE::DerivedData::EStatus::Ok)
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{
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return EPushResult::Success;
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}
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else
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{
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return EPushResult::Failed;
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}
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}
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FCompressedBuffer FDDCBackend::PullData(const FPayloadId& Id)
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{
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TRACE_CPUPROFILER_EVENT_SCOPE(FDDCBackend::PullData);
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UE::DerivedData::ICache& Cache = UE::DerivedData::GetCache();
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UE::DerivedData::FCacheKey Key;
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Key.Bucket = Bucket;
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Key.Hash = Id.GetIdentifier();
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UE::DerivedData::FRequestOwner Owner(UE::DerivedData::EPriority::Blocking);
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FCompressedBuffer ResultData;
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UE::DerivedData::EStatus ResultStatus;
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auto Callback = [&ResultData, &ResultStatus](UE::DerivedData::FCacheGetCompleteParams&& Params)
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{
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ResultStatus = Params.Status;
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if (ResultStatus == UE::DerivedData::EStatus::Ok)
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{
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ResultData = Params.Record.GetValue().GetData();
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}
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};
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// TODO: Improve the name when we start passing more context to this function
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Cache.Get({{{TEXT("Mirage")}, Key, TransferPolicy}}, Owner, MoveTemp(Callback));
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Owner.Wait();
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return ResultData;
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}
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bool FDDCBackend::DoesPayloadExist(const FPayloadId& Id)
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{
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TRACE_CPUPROFILER_EVENT_SCOPE(FDDCBackend::DoesPayloadExist);
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UE::DerivedData::ICache& Cache = UE::DerivedData::GetCache();
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UE::DerivedData::FCacheKey Key;
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Key.Bucket = Bucket;
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Key.Hash = Id.GetIdentifier();
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UE::DerivedData::FRequestOwner Owner(UE::DerivedData::EPriority::Blocking);
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UE::DerivedData::EStatus ResultStatus;
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auto Callback = [&ResultStatus](UE::DerivedData::FCacheGetCompleteParams&& Params)
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{
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ResultStatus = Params.Status;
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};
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// TODO: Improve the name when we start passing more context to this function
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Cache.Get({{{TEXT("Mirage")}, Key, QueryPolicy | UE::DerivedData::ECachePolicy::SkipData}}, Owner, MoveTemp(Callback));
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Owner.Wait();
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return ResultStatus == UE::DerivedData::EStatus::Ok;
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}
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UE_REGISTER_VIRTUALIZATION_BACKEND_FACTORY(FDDCBackend, DDCBackend);
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} // namespace UE::Virtualization
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