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#rb PJ.Kack #rnx #preflight 61af08530e3f453820536d83 - Add a new type enum to FCreateWorkspace that can be used to decide on the type of client to create. - Currently supporting types that map closely with perforce. #ROBOMERGE-AUTHOR: paul.chipchase #ROBOMERGE-SOURCE: CL 18392669 in //UE5/Release-5.0/... via CL 18392676 #ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v896-18170469) [CL 18392677 by paul chipchase in ue5-release-engine-test branch]
892 lines
18 KiB
C++
892 lines
18 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "Containers/StringFwd.h"
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#include "Memory/SharedBuffer.h"
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#include "ISourceControlChangelist.h"
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#include "SourceControlOperationBase.h"
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#define LOCTEXT_NAMESPACE "SourceControl"
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/**
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* Operation used to connect (or test a connection) to source control
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*/
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class FConnect : public FSourceControlOperationBase
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{
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public:
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// ISourceControlOperation interface
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virtual FName GetName() const override
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{
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return "Connect";
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}
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virtual FText GetInProgressString() const override
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{
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return LOCTEXT("SourceControl_Connecting", "Connecting to source control...");
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}
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const FString& GetPassword() const
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{
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return Password;
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}
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void SetPassword(const FString& InPassword)
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{
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Password = InPassword;
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}
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const FText& GetErrorText() const
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{
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return OutErrorText;
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}
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void SetErrorText(const FText& InErrorText)
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{
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OutErrorText = InErrorText;
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}
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protected:
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/** Password we use for this operation */
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FString Password;
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/** Error text for easy diagnosis */
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FText OutErrorText;
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};
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/**
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* Operation used to check files into source control
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*/
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class FCheckIn : public FSourceControlOperationBase
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{
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public:
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// ISourceControlOperation interface
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virtual FName GetName() const override
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{
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return "CheckIn";
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}
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virtual FText GetInProgressString() const override
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{
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return LOCTEXT("SourceControl_CheckIn", "Checking file(s) into Source Control...");
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}
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void SetDescription( const FText& InDescription )
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{
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Description = InDescription;
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}
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const FText& GetDescription() const
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{
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return Description;
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}
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void SetSuccessMessage( const FText& InSuccessMessage )
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{
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SuccessMessage = InSuccessMessage;
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}
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const FText& GetSuccessMessage() const
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{
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return SuccessMessage;
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}
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protected:
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/** Description of the checkin */
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FText Description;
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/** A short message listing changelist/revision we submitted, if successful */
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FText SuccessMessage;
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};
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/**
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* Operation used to check files out of source control
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*/
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class FCheckOut : public FSourceControlOperationBase
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{
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public:
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// ISourceControlOperation interface
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virtual FName GetName() const override
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{
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return "CheckOut";
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}
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virtual FText GetInProgressString() const override
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{
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return LOCTEXT("SourceControl_CheckOut", "Checking file(s) out of Source Control...");
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}
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};
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/**
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* Operation used to mark files for add in source control
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*/
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class FMarkForAdd : public FSourceControlOperationBase
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{
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public:
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// ISourceControlOperation interface
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virtual FName GetName() const override
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{
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return "MarkForAdd";
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}
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virtual FText GetInProgressString() const override
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{
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return LOCTEXT("SourceControl_Add", "Adding file(s) to Source Control...");
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}
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};
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/**
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* Operation used to mark files for delete in source control
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*/
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class FDelete : public FSourceControlOperationBase
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{
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public:
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// ISourceControlOperation interface
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virtual FName GetName() const override
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{
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return "Delete";
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}
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virtual FText GetInProgressString() const override
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{
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return LOCTEXT("SourceControl_Delete", "Deleting file(s) from Source Control...");
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}
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};
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/**
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* Operation used to revert changes made back to the state they are in source control
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*/
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class FRevert : public FSourceControlOperationBase
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{
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public:
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// ISourceControlOperation interface
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virtual FName GetName() const override
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{
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return "Revert";
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}
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virtual FText GetInProgressString() const override
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{
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return LOCTEXT("SourceControl_Revert", "Reverting file(s) in Source Control...");
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}
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void SetSoftRevert(const bool bInSoftRevert)
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{
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bIsSoftRevert = bInSoftRevert;
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}
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bool IsSoftRevert() const
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{
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return bIsSoftRevert;
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}
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protected:
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bool bIsSoftRevert = false;
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};
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/**
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* Operation used to sync files to the state they are in source control
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*/
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class FSync : public FSourceControlOperationBase
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{
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public:
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// ISourceControlOperation interface
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virtual FName GetName() const override
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{
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return "Sync";
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}
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virtual FText GetInProgressString() const override
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{
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return LOCTEXT("SourceControl_Sync", "Syncing file(s) from source control...");
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}
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UE_DEPRECATED(4.26, "FSync::SetRevisionNumber(int32) has been deprecated. Please update to Fsync::SetRevision(const FString&).")
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void SetRevisionNumber(int32 InRevisionNumber)
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{
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SetRevision(FString::Printf(TEXT("%d"), InRevisionNumber));
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}
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void SetRevision( const FString& InRevision )
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{
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Revision = InRevision;
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}
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const FString& GetRevision() const
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{
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return Revision;
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}
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void SetHeadRevisionFlag(const bool bInHeadRevision)
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{
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bHeadRevision = bInHeadRevision;
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}
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bool IsHeadRevisionFlagSet() const
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{
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return bHeadRevision;
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}
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void SetForce(const bool bInForce)
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{
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bForce = bInForce;
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}
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bool IsForced() const
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{
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return bForce;
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}
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void SetLastSyncedFlag(const bool bInLastSynced)
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{
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bLastSynced = bInLastSynced;
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}
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bool IsLastSyncedFlagSet() const
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{
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return bLastSynced;
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}
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protected:
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/** Revision to sync to */
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FString Revision;
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/** Flag abstracting if the operation aims to sync to head */
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bool bHeadRevision = false;
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/** Flag abstracting if the operation aims to force sync to last synced revision */
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bool bLastSynced = false;
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/** Forces operation, even if the file is already at the wanted revision. */
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bool bForce = false;
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};
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/**
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* Operation used to update the source control status of files
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*/
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class FUpdateStatus : public FSourceControlOperationBase
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{
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public:
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FUpdateStatus()
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: bUpdateHistory(false)
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, bGetOpenedOnly(false)
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, bUpdateModifiedState(false)
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, bCheckingAllFiles(false)
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, bForceQuiet(false)
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{
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}
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// ISourceControlOperation interface
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virtual FName GetName() const override
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{
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return "UpdateStatus";
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}
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virtual FText GetInProgressString() const override
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{
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return LOCTEXT("SourceControl_Update", "Updating file(s) source control status...");
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}
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void SetUpdateHistory( bool bInUpdateHistory )
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{
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bUpdateHistory = bInUpdateHistory;
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}
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void SetGetOpenedOnly( bool bInGetOpenedOnly )
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{
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bGetOpenedOnly = bInGetOpenedOnly;
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}
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void SetUpdateModifiedState( bool bInUpdateModifiedState )
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{
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bUpdateModifiedState = bInUpdateModifiedState;
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}
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void SetCheckingAllFiles( bool bInCheckingAllFiles )
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{
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bCheckingAllFiles = bInCheckingAllFiles;
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}
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void SetQuiet(bool bInQuiet)
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{
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bForceQuiet = bInQuiet;
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}
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bool ShouldUpdateHistory() const
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{
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return bUpdateHistory;
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}
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bool ShouldGetOpenedOnly() const
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{
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return bGetOpenedOnly;
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}
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bool ShouldUpdateModifiedState() const
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{
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return bUpdateModifiedState;
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}
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bool ShouldCheckAllFiles() const
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{
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return bCheckingAllFiles;
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}
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bool ShouldBeQuiet() const
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{
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return bForceQuiet;
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}
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protected:
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/** Whether to update history */
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bool bUpdateHistory;
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/** Whether to just get files that are opened/edited */
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bool bGetOpenedOnly;
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/** Whether to update the modified state - expensive */
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bool bUpdateModifiedState;
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/** Hint that we are intending on checking all files in the project - some providers can optimize for this */
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bool bCheckingAllFiles;
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/** Controls whether the operation will trigger an update or not */
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bool bForceQuiet;
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};
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/**
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* Operation used to copy a file or directory from one location to another
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*/
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class FCopy : public FSourceControlOperationBase
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{
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public:
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// ISourceControlOperation interface
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virtual FName GetName() const override
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{
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return "Copy";
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}
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virtual FText GetInProgressString() const override
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{
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return LOCTEXT("SourceControl_Copy", "Copying file(s) in Source Control...");
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}
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void SetDestination(const FString& InDestination)
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{
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Destination = InDestination;
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}
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const FString& GetDestination() const
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{
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return Destination;
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}
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protected:
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/** Destination path of the copy operation */
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FString Destination;
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};
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/**
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* Operation used to resolve a file that is in a conflicted state.
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*/
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class FResolve : public FSourceControlOperationBase
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{
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public:
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// ISourceControlOperation interface
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virtual FName GetName() const override
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{
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return "Resolve";
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}
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virtual FText GetInProgressString() const override
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{
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return LOCTEXT("SourceControl_Resolve", "Resolving file(s) in Source Control...");
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}
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};
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/**
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* Operation used to retrieve pending changelist(s).
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*/
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class FGetPendingChangelists : public FSourceControlOperationBase
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{
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public:
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// ISourceControlOperation interface
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virtual FName GetName() const override
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{
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return "GetPendingChangelists";
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}
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virtual FText GetInProgressString() const override
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{
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return LOCTEXT("SourceControl_GetPendingChangelists", "Retrieving pending changelist(s) from Source Control...");
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}
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};
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/**
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* Operation used to update the source control status of changelist(s)
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*/
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class FUpdatePendingChangelistsStatus : public FSourceControlOperationBase
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{
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public:
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void SetUpdateFilesStates(bool bInUpdateFilesStates)
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{
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bUpdateFilesStates = bInUpdateFilesStates;
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}
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bool ShouldUpdateFilesStates() const
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{
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return bUpdateFilesStates;
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}
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void SetUpdateShelvedFilesStates(bool bInUpdateShelvedFilesStates)
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{
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bUpdateShelvedFilesStates = bInUpdateShelvedFilesStates;
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}
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bool ShouldUpdateShelvedFilesStates() const
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{
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return bUpdateShelvedFilesStates;
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}
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void SetUpdateAllChangelists(bool bInUpdateAllChangelists)
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{
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bUpdateAllChangelists = bInUpdateAllChangelists;
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ChangelistsToUpdate.Empty();
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}
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bool ShouldUpdateAllChangelists() const
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{
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return bUpdateAllChangelists;
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}
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void SetChangelistsToUpdate(const TArray<FSourceControlChangelistRef>& InChangelistsToUpdate)
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{
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ChangelistsToUpdate = InChangelistsToUpdate;
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bUpdateAllChangelists = false;
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}
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const TArray<FSourceControlChangelistRef>& GetChangelistsToUpdate() const
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{
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return ChangelistsToUpdate;
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}
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// ISourceControlOperation interface
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virtual FName GetName() const override
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{
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return "UpdateChangelistsStatus";
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}
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virtual FText GetInProgressString() const override
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{
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return LOCTEXT("SourceControl_UpdateChangelistsStatus", "Updating changelist(s) status from Source Control...");
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}
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private:
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bool bUpdateFilesStates = false;
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bool bUpdateShelvedFilesStates = false;
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bool bUpdateAllChangelists = false;
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TArray<FSourceControlChangelistRef> ChangelistsToUpdate;
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};
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/**
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* Operation used to create a new changelist
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*/
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class FNewChangelist : public FSourceControlOperationBase
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{
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public:
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virtual FName GetName() const override
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{
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return "NewChangelist";
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}
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virtual FText GetInProgressString() const override
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{
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return LOCTEXT("SourceControl_NewChangelist", "Creating new changelist from Source Control...");
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}
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void SetDescription(const FText& InDescription)
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{
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Description = InDescription;
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}
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const FText& GetDescription() const
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{
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return Description;
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}
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void SetNewChangelist(FSourceControlChangelistPtr InNewChangelist)
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{
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NewChangelist = InNewChangelist;
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}
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const FSourceControlChangelistPtr& GetNewChangelist() const
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{
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return NewChangelist;
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}
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protected:
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/** Description of the changelist */
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FText Description;
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FSourceControlChangelistPtr NewChangelist;
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};
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/**
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* Operation used to delete an empty changelist
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*/
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class FDeleteChangelist : public FSourceControlOperationBase
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{
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public:
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virtual FName GetName() const override
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{
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return "DeleteChangelist";
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}
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virtual FText GetInProgressString() const override
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{
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return LOCTEXT("SourceControl_DeleteChangelist", "Deleting a changelist from Source Control...");
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}
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};
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/**
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* Operation to change the description of a changelist
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*/
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class FEditChangelist : public FSourceControlOperationBase
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{
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public:
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virtual FName GetName() const override
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{
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return "EditChangelist";
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}
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virtual FText GetInProgressString() const override
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{
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return LOCTEXT("SourceControl_EditChangelist", "Editing a changelist from Source Control...");
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}
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void SetDescription(const FText& InDescription)
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{
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Description = InDescription;
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}
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const FText& GetDescription() const
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{
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return Description;
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}
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protected:
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/** Description of the changelist */
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FText Description;
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};
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/**
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* Operation to revert unchanged file(s) or all unchanged files in a changelist
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*/
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class FRevertUnchanged : public FSourceControlOperationBase
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{
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public:
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virtual FName GetName() const override
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{
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return "RevertUnchanged";
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}
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virtual FText GetInProgressString() const override
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{
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return LOCTEXT("SourceControl_RevertUnchanged", "Reverting unchanged files from Source Control...");
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}
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};
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/**
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* Operation used to move files between changelists
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*/
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class FMoveToChangelist : public FSourceControlOperationBase
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{
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public:
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// ISourceControlOperation interface
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virtual FName GetName() const override
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{
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return "MoveToChangelist";
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}
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virtual FText GetInProgressString() const override
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{
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return LOCTEXT("SourceControl_MoveToChangelist", "Moving files to target changelist...");
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}
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};
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/**
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* Operation used to shelve files in a changelist
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*/
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class FShelve : public FSourceControlOperationBase
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{
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public:
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// ISourceControlOperation interface
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virtual FName GetName() const override
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{
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return "Shelve";
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}
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virtual FText GetInProgressString() const override
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{
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return LOCTEXT("SourceControl_ShelveOperation", "Shelving files in changelist...");
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}
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void SetDescription(const FText& InDescription)
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{
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Description = InDescription;
|
|
}
|
|
|
|
const FText& GetDescription() const
|
|
{
|
|
return Description;
|
|
}
|
|
|
|
private:
|
|
/** Description of the changelist, will be used only to create a new changelist when needed */
|
|
FText Description;
|
|
};
|
|
|
|
/**
|
|
* Operation used to unshelve files from a changelist
|
|
*/
|
|
class FUnshelve : public FSourceControlOperationBase
|
|
{
|
|
public:
|
|
// ISourceControlOperation interface
|
|
virtual FName GetName() const override
|
|
{
|
|
return "Unshelve";
|
|
}
|
|
|
|
virtual FText GetInProgressString() const override
|
|
{
|
|
return LOCTEXT("SourceControl_UnshelveOperation", "Unshelving files from changelist...");
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Operation used to delete shelved files from a changelist
|
|
*/
|
|
class FDeleteShelved : public FSourceControlOperationBase
|
|
{
|
|
public:
|
|
// ISourceControlOperation interface
|
|
virtual FName GetName() const override
|
|
{
|
|
return "DeleteShelved";
|
|
}
|
|
|
|
virtual FText GetInProgressString() const override
|
|
{
|
|
return LOCTEXT("SourceControl_DeleteShelvedOperation", "Deleting shelved files from changelist...");
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Operation used to download a file from the source control server directly rather
|
|
* than sync it. This should not change the state of anything locally on the client.
|
|
*/
|
|
class FDownloadFile : public FSourceControlOperationBase
|
|
{
|
|
public:
|
|
enum class EVerbosity
|
|
{
|
|
/** No logging when the command is run. */
|
|
None,
|
|
/** Log the full cmdline when the command is run. */
|
|
Full
|
|
};
|
|
|
|
/**
|
|
* This constructor will download the files and keep them in memory,
|
|
* which can then be accessed by calling XXX.
|
|
*/
|
|
FDownloadFile() = default;
|
|
|
|
FDownloadFile( EVerbosity InVerbosity)
|
|
: Verbosity(InVerbosity)
|
|
{}
|
|
|
|
/** This constructor will download the files to the given directory */
|
|
SOURCECONTROL_API FDownloadFile(FStringView InTargetDirectory, EVerbosity InVerbosity);
|
|
|
|
// ISourceControlOperation interface
|
|
virtual FName GetName() const override
|
|
{
|
|
return "DownloadFile";
|
|
}
|
|
|
|
virtual FText GetInProgressString() const override
|
|
{
|
|
return LOCTEXT("SourceControl_PrintOperation", "Downloading file from server...");
|
|
}
|
|
|
|
virtual bool CanBeCalledFromBackgroundThreads() const
|
|
{
|
|
return true;
|
|
}
|
|
|
|
FString GetTargetDirectory() const
|
|
{
|
|
return TargetDirectory;
|
|
}
|
|
|
|
void AddFileData(const FString& Filename, FSharedBuffer FileData)
|
|
{
|
|
FileDataMap.Add(Filename, FileData);
|
|
}
|
|
|
|
FSharedBuffer GetFileData(const FStringView& Filename)
|
|
{
|
|
const uint32 Hash = GetTypeHash(Filename);
|
|
FSharedBuffer* Buffer = FileDataMap.FindByHash(Hash, Filename);
|
|
if (Buffer != nullptr)
|
|
{
|
|
return *Buffer;
|
|
}
|
|
else
|
|
{
|
|
return FSharedBuffer();
|
|
}
|
|
}
|
|
|
|
bool ShouldLogToStdOutput() const
|
|
{
|
|
return Verbosity == EVerbosity::Full;
|
|
}
|
|
private:
|
|
EVerbosity Verbosity = EVerbosity::Full;
|
|
|
|
FString TargetDirectory;
|
|
TMap<FString, FSharedBuffer> FileDataMap;
|
|
};
|
|
|
|
/**
|
|
* Operation used to create a new workspace if the source control system supports this functionality.
|
|
*/
|
|
class FCreateWorkspace : public FSourceControlOperationBase
|
|
{
|
|
public:
|
|
enum class EType
|
|
{
|
|
/* Default */
|
|
Writeable = 0,
|
|
/* Has a short life span and can only query/read/sync files */
|
|
ReadOnly,
|
|
/* Has a short life span but is allowed full functionality */
|
|
Partitioned
|
|
};
|
|
|
|
using FClientViewMapping = TPair<FString,FString>;
|
|
|
|
FCreateWorkspace() = delete;
|
|
|
|
/**
|
|
* Constructor
|
|
*
|
|
* @param InWorkspaceName The name of the workspace to create
|
|
* @param InWorkspaceRoom The file path to the workspace root (can be relative to the project)
|
|
*/
|
|
SOURCECONTROL_API FCreateWorkspace(FStringView InWorkspaceName, FStringView InWorkspaceRoot);
|
|
|
|
/**
|
|
* Add a new mapping for the client spec in the native format of the current source control provider.
|
|
* These will be written to the client spec in the order that they are added.
|
|
*
|
|
* @param DepotPath The path in the source control depot to map from
|
|
* @param ClientPath The path on the local client to map too
|
|
*/
|
|
void AddNativeClientViewMapping(FStringView DepotPath, FStringView ClientPath)
|
|
{
|
|
ClientView.Emplace(DepotPath, ClientPath);
|
|
}
|
|
|
|
void SetType(EType InType)
|
|
{
|
|
Type = InType;
|
|
}
|
|
|
|
const FString& GetWorkspaceName() const
|
|
{
|
|
return WorkspaceName;
|
|
}
|
|
|
|
const FString& GetWorkspaceRoot() const
|
|
{
|
|
return WorkspaceRoot;
|
|
}
|
|
|
|
const TArray<FClientViewMapping> GetClientView() const
|
|
{
|
|
return ClientView;
|
|
}
|
|
|
|
EType GetType() const
|
|
{
|
|
return Type;
|
|
}
|
|
|
|
// ISourceControlOperation interface
|
|
|
|
virtual FName GetName() const override
|
|
{
|
|
return "CreateWorkspace";
|
|
}
|
|
|
|
virtual FText GetInProgressString() const override
|
|
{
|
|
return LOCTEXT("SourceControl_CreateWorkspaceOperation", "Creating a workspace...");
|
|
}
|
|
|
|
protected:
|
|
|
|
FString WorkspaceName;
|
|
FString WorkspaceRoot;
|
|
|
|
EType Type = EType::Writeable;
|
|
|
|
TArray<FClientViewMapping> ClientView;
|
|
};
|
|
|
|
/** Operation used to delete a workspace */
|
|
class FDeleteWorkspace : public FSourceControlOperationBase
|
|
{
|
|
public:
|
|
FDeleteWorkspace() = delete;
|
|
|
|
/**
|
|
* Constructor
|
|
*
|
|
* @param InWorkspaceName The name of the workspace to be deleted
|
|
*/
|
|
FDeleteWorkspace(FStringView InWorkspaceName)
|
|
: WorkspaceName(InWorkspaceName)
|
|
{
|
|
|
|
}
|
|
|
|
const FString& GetWorkspaceName() const
|
|
{
|
|
return WorkspaceName;
|
|
}
|
|
|
|
// ISourceControlOperation interface
|
|
|
|
virtual FName GetName() const override
|
|
{
|
|
return "DeleteWorkspace";
|
|
}
|
|
|
|
virtual FText GetInProgressString() const override
|
|
{
|
|
return LOCTEXT("SourceControl_DeleteWorkspaceOperation", "Deleting a workspace...");
|
|
}
|
|
|
|
protected:
|
|
|
|
FString WorkspaceName;
|
|
};
|
|
|
|
#undef LOCTEXT_NAMESPACE
|