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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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35393bbb2be8b97a7fb3ec059dd6a61bcc2100a7
UnrealEngineUWP/Engine/Source/Developer/MessageLog/Private
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Marc Audy f512a6d461 Eliminate whitespace only differences between Release-Engine-Staging and Release-Engine-Test
#fyi Aurel.Cordonnier

[CL 18448630 by Marc Audy in ue5-release-engine-test branch]
2021-12-13 15:59:48 -05:00
..
Model
Change IMessagelogListing::GetSelectedMessagesAsString & GetAllMessagesAsString to return an FString. Previously it was using FTex to concatenate the strings which was causing OOM issues when attempting to copy several thousand lines from the message log to the clipboad.
2021-10-05 11:23:53 -04:00
Presentation
Merge from Release-Engine-Staging @ 18081189 to Release-Engine-Test
2021-11-07 23:43:01 -05:00
UserInterface
Eliminate whitespace only differences between Release-Engine-Staging and Release-Engine-Test
2021-12-13 15:59:48 -05:00
MessageFilter.cpp
…
MessageFilter.h
…
MessageLogModule.cpp
Merge from Release-Engine-Staging @ 18081189 to Release-Engine-Test
2021-11-07 23:43:01 -05:00
MessageTesting.cpp
Updated Message Log to the new style guidelines and added a console command for testing Message Log
2021-07-22 16:17:14 -04:00
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