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Modifications/additions to the PR: + replaced usage of FEditorDelegates::EndPie by FGameDelegates::EndPlayMap so the game world tear down is completed and we can udpate the new current world in the same way we do on PostPieStarted + fixed FVisualLogEntry constructor to properly initialize members when an invalid actor is provided + added refresh for in world primitives on row visibility changes (e.g. adding/moving/deleting a filter volume) #jira UE-135731 #preflight 61d5f3b54c252480ca1dbdba #ROBOMERGE-AUTHOR: yoan.stamant #ROBOMERGE-SOURCE: CL 18523387 in //UE5/Release-5.0/... via CL 18523393 #ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v899-18417669) [CL 18523406 by stefan-zimecki in ue5-release-engine-test branch]