Files
UnrealEngineUWP/Engine
Devin Doucette 35188549a7 Logging: Start the dedicated thread later to fix missing logs during early initialization
Starting the thread allows it to flush buffered lines, which is problematic if it happens before the default output devices have been initialized. Wait until after they are initialized by AppInit before starting the dedicated thread.

#jira UE-168823
#preflight 63603ed866696ca050784407
#rb Matt.Peters
#rnx

[CL 22882224 by Devin Doucette in ue5-main branch]
2022-11-01 10:23:02 -04:00
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