Files
UnrealEngineUWP/Engine/Source/Programs
joakim lindqvist 3490227170 Unreal Cloud DDC - Fixed issue with blob store populate not supporting payloads larger then 2GB (mostly a issue for oplog uploads).
Added MixStorageTests which has a configuration more similar to our production deployments with a filesystem fronting a S3 deployment which reproduces this issue for large payloads when a new test to simulate these circumstances are run (PutGetLargePayloadForcePopulateAsync).
#rb dan.engelbrecht

[CL 31048616 by joakim lindqvist in ue5-main branch]
2024-01-31 10:38:19 -05:00
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