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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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340e2fc8c3c8a03e89d46c74b0fe14d660a2cecf
UnrealEngineUWP/Engine/Plugins/Runtime/Metasound/Source/MetasoundEngine
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robert millar aa6e458004 FNames containing asset paths are deprecated. FSoftObjectPath or FTopLevelAssetPath should be used instead.
Fixups for Metasound.

#jira UE-161932
#rb none
#preflight https://horde.devtools.epicgames.com/job/631f7da6a9331c69c3aa4ac5

[CL 21976387 by robert millar in ue5-main branch]
2022-09-12 19:52:49 -04:00
..
Private
FNames containing asset paths are deprecated. FSoftObjectPath or FTopLevelAssetPath should be used instead.
2022-09-12 19:52:49 -04:00
Public
Update details on MetaSound Editor synchronization
2022-09-08 21:27:29 -04:00
MetasoundEngine.Build.cs
Minor MetaSound UX fixes
2022-06-28 13:42:14 -04:00
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