Logo
Explore Help
Sign In
izzy/UnrealEngineUWP
0
0
Fork 0
You've already forked UnrealEngineUWP
mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
33d58e126ad220e28d60d60dfaa75e6bf12dfd94
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/Utilities
History
Ben Marsh 9610023ca5 Use FileReference and DirectoryReference classes instead of strings for paths. Massively reduces the amount of paranoid calls to GetFullPath(), CleanDirectorySeparators() et al., and improves performance for really common UBT operations like making relative paths or checking if files are under a directory. Strong typing ensures that intention of parameters is explicit.
[CL 2678429 by Ben Marsh in Main branch]
2015-09-03 08:47:24 -04:00
..
CopyrightVerify.cs
…
DictionaryExtensions.cs
…
GraphVisualization.cs
…
JsonObject.cs
Use FileReference and DirectoryReference classes instead of strings for paths. Massively reduces the amount of paranoid calls to GetFullPath(), CleanDirectorySeparators() et al., and improves performance for really common UBT operations like making relative paths or checking if files are under a directory. Strong typing ensures that intention of parameters is explicit.
2015-09-03 08:47:24 -04:00
XmlConfigLoader.cs
UE-18654 - Fix uses of GetExecutingAssembly in UAT/UBT
2015-07-17 16:38:17 -04:00
Powered by Gitea Page: 1071ms Template: 28ms
English
English
Licenses API