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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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33d58e126ad220e28d60d60dfaa75e6bf12dfd94
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/Android
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Jack Porter 33a51c03a7 UEMOB-32 - Support cooking various combinations of Android texture formats simultaneously
[CL 2698623 by Jack Porter in Main branch]
2015-09-21 01:23:29 -04:00
..
AndroidProjectGenerator.cs
Use FileReference and DirectoryReference classes instead of strings for paths. Massively reduces the amount of paranoid calls to GetFullPath(), CleanDirectorySeparators() et al., and improves performance for really common UBT operations like making relative paths or checking if files are under a directory. Strong typing ensures that intention of parameters is explicit.
2015-09-03 08:47:24 -04:00
AndroidToolChain.cs
Speed up reading and accessing ini files from UAT/UBT
2015-09-15 09:29:42 -04:00
UEBuildAndroid.cs
UEMOB-32 - Support cooking various combinations of Android texture formats simultaneously
2015-09-21 01:23:29 -04:00
UEDeployAndroid.cs
Speed up reading and accessing ini files from UAT/UBT
2015-09-15 09:29:42 -04:00
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