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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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33cd2ff98f8ce50a0b65a28f6ef8aa8bc24efffc
UnrealEngineUWP/Engine/Source/Developer/TaskGraph/Private
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Nick Atamas f5e19bef14 Slate : RelativeLayoutScale is now computed in the SlatePrepass(). ComputeDesiredSize() now takes a float parameter. API-breaking change!
[CL 2406629 by Nick Atamas in Main branch]
2015-01-14 19:04:45 -05:00
..
SBarVisualizer.cpp
Fixed code relying on SLATE_TEXT_ATTRIBUTE for STextBlock.
2015-01-07 09:52:40 -05:00
SEventsTree.cpp
Fixed code relying on SLATE_TEXT_ATTRIBUTE for STextBlock.
2015-01-07 09:52:40 -05:00
SGraphBar.cpp
Slate : RelativeLayoutScale is now computed in the SlatePrepass(). ComputeDesiredSize() now takes a float parameter. API-breaking change!
2015-01-14 19:04:45 -05:00
SProfileVisualizer.cpp
GPU Profiler: Display a warning if GPU profile is captured with v-sync enabled.
2015-01-14 00:36:58 -05:00
SProfileVisualizer.h
GPU Profiler: Display a warning if GPU profile is captured with v-sync enabled.
2015-01-14 00:36:58 -05:00
STaskGraph.cpp
GPU Profiler: Display a warning if GPU profile is captured with v-sync enabled.
2015-01-14 00:36:58 -05:00
STimeline.cpp
Slate : RelativeLayoutScale is now computed in the SlatePrepass(). ComputeDesiredSize() now takes a float parameter. API-breaking change!
2015-01-14 19:04:45 -05:00
VisualizerEvents.cpp
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
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