Files
UnrealEngineUWP/Engine/Source/Developer/SourceControl/Private/SSourceControlPicker.h
Ben Marsh 149375b14b Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00

35 lines
779 B
C++

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#pragma once
#if SOURCE_CONTROL_WITH_SLATE
class SSourceControlPicker : public SCompoundWidget
{
public:
SLATE_BEGIN_ARGS(SSourceControlPicker) {}
SLATE_END_ARGS()
public:
void Construct(const FArguments& InArgs);
private:
/** Delegate called when changing source control providers */
void ChangeSourceControlProvider(int32 ProviderIndex) const;
/** Get the content for the drop-down menu for picking providers */
TSharedRef<SWidget> OnGetMenuContent() const;
/** Get the button text for the drop-down */
FText OnGetButtonText() const;
/** Get the text to be displayed given the name of the provider */
FText GetProviderText(const FName& InName) const;
};
#endif // SOURCE_CONTROL_WITH_SLATE