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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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339715043e06f4f71d571ba3641df875ec3d6c4f
UnrealEngineUWP/Engine/Source/Runtime/Landscape
History
Dmitriy Dyomin 88bca4f065 Fixed missing landscape on mobile when GPUScene is enabled
[CL 16846879 by Dmitriy Dyomin in ue5-main branch]
2021-07-14 04:03:23 -04:00
..
Classes
#jira UE-2848 Blueprint function category and display name cleanup pass:
2021-05-17 13:26:33 -04:00
Private
Fixed missing landscape on mobile when GPUScene is enabled
2021-07-14 04:03:23 -04:00
Public
Big cleanup/refactor of InstanceData* (renamed to InstanceSceneData* to match many other places already calling it that, and to disambiguate upcoming changes that add another instance data buffer to GPU Scene for arbitrary data payloads). This change also removes the virtuals on FPrimitiveSceneProxy for the instance list along with lots of copy paste code for all the derived types, and instead makes it a built-in feature of the base proxy (since nearly everything supports GPU Scene instancing now).
2021-06-14 13:42:46 -04:00
Landscape.Build.cs
Adding EditorFramework to build.cs files
2020-08-14 13:24:16 -04:00
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