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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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337a705d887d4f761aa29fbfe50867b110cda2bd
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject/Public
History
robert millar d48cc05a81 Add header with state of editor-only-data-stripping to saved asset registry to allow properly loading cooked asset registries from a WITH_EDITORONLY_DATA binary.
#rb matt.peters
#jira UE-163364
#preflight 631bdc47ec45fbf3d797e4ed

[CL 21935652 by robert millar in ue5-main branch]
2022-09-10 00:03:48 -04:00
..
AssetRegistry
Add header with state of editor-only-data-stripping to saved asset registry to allow properly loading cooked asset registries from a WITH_EDITORONLY_DATA binary.
2022-09-10 00:03:48 -04:00
Blueprint
Removing uses of master/slave found in CoreUObject with base folder Runtime and User Defined Enums
2022-08-10 14:04:01 -04:00
Internationalization
Ran IWYU on Public headers under Engine/Source/Runtime/...
2022-07-20 11:31:36 -04:00
Misc
Added an option to allow Concert to skip sending non-property object data
2022-09-06 20:10:11 -04:00
Serialization
DerivedData: Added a way to request compressed data from derived data references
2022-09-09 10:36:44 -04:00
Templates
Ran IWYU on Public headers under Engine/Source/Runtime/...
2022-07-20 11:31:36 -04:00
UObject
Replaced identical code in TCppStructOps to help older clang fold it.
2022-09-09 15:26:32 -04:00
CoreUObject.h
…
CoreUObjectSharedPCH.h
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