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33467b6bf568471daf13d1aaca81bebbbb7fca00
UnrealEngineUWP/Engine/Source
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ben marsh 33467b6bf5 UBT: Fix exception when checking for live coding session for non-windows targets.
#rb none
#rnx
#jira

#ROBOMERGE-SOURCE: CL 6957120 in //UE4/Release-4.23/...
#ROBOMERGE-BOT: RELEASE (Release-4.23 -> Main) (v366-6836689)

[CL 6966780 by ben marsh in Main branch]
2019-06-12 23:22:14 -04:00
..
Developer
Live Coding: Prevent compiling from the IDE while a Live Coding session is active. Engine runtime creates a global mutex with the executable path in the a name and leaks the handle, then UBT checks for it existing before allowing a build to start.
2019-06-12 23:22:12 -04:00
Editor
Fix for an ensure when reloading a Blueprint asset with the current debug object set to an instance of the Blueprint class.
2019-06-12 20:46:11 -04:00
Programs
UBT: Fix exception when checking for live coding session for non-windows targets.
2019-06-12 23:22:14 -04:00
Runtime
Exposed DistanceFieldAtlas classes to other modules. This is required to have custom mesh proxies generate their own distance field data outside of the engine module.
2019-06-12 15:35:23 -04:00
ThirdParty
#jira UE-76134
2019-06-12 23:21:53 -04:00
UE4Client.Target.cs
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UE4Editor.Target.cs
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UE4Game.Target.cs
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UE4Server.Target.cs
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