Files
UnrealEngineUWP/Engine/Source/Programs/AutomationTool/Scripts/GetFileCommand.Automation.cs
Jack Porter 079be7f538 Merging //UE4/Dev-Main to Dev-Mobile (//UE4/Dev-Mobile)
#rb None
#jira 0

[CL 4293080 by Jack Porter in Dev-Mobile branch]
2018-08-16 13:53:43 -04:00

42 lines
975 B
C#

// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.
using System;
using System.Collections.Generic;
using System.IO;
using System.Threading;
using System.Reflection;
using AutomationTool;
using UnrealBuildTool;
using Tools.DotNETCommon;
public partial class Project : CommandUtils
{
#region GetFile Command
public static void GetFile(ProjectParams Params)
{
Params.ValidateAndLog();
if (string.IsNullOrEmpty(Params.GetFile))
{
return;
}
LogInformation("********** GETFILE COMMAND STARTED **********");
var FileName = Path.GetFileName(Params.GetFile);
var LocalFile = CombinePaths(CmdEnv.EngineSavedFolder, FileName);
var SC = CreateDeploymentContext(Params, false);
if (SC.Count == 0)
{
throw new AutomationException("Failed to create deployment context");
}
SC[0].StageTargetPlatform.GetTargetFile(Params.GetFile, LocalFile, Params);
LogInformation("********** GETFILE COMMAND COMPLETED **********");
}
#endregion
}