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32fe09cb61ba2a4150e39267530aebf7df55e4c0
UnrealEngineUWP/Engine/Source/Runtime/RenderCore
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Juan Canada 37fa6176a4 Cherry-pick 5934928 and cpp changes from 5646022: Implemented separate compilation and run-time caching of ray tracing shaders and linking into final pipeline state objects.
Significantly improves RTPSO creation performance when  loading new shaders into an existing large scene.

#jira UE-72847

#rb yuriy.odonnell
#fyi yuriy.odonnell

[CL 6265044 by Juan Canada in 4.22 branch]
2019-05-02 17:47:55 -04:00
..
Private
Cherry-pick 5934928 and cpp changes from 5646022: Implemented separate compilation and run-time caching of ray tracing shaders and linking into final pipeline state objects.
2019-05-02 17:47:55 -04:00
Public
UE-71809 is fixed, so it's time to dismantle extra logs, which were used to catch UE-71809.
2019-03-26 16:43:32 -04:00
RenderCore.Build.cs
Merging //UE4/Dev-Main@4662404 to Dev-Rendering (//UE4/Dev-Rendering)
2019-01-03 19:16:26 -05:00
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