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29 lines
778 B
C#
29 lines
778 B
C#
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Tools.DotNETCommon;
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namespace UnrealBuildTool
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{
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/// <summary>
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/// A module that is never compiled by us, and is only used to group include paths and libraries into a dependency unit.
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/// </summary>
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class UEBuildModuleExternal : UEBuildModule
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{
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public UEBuildModuleExternal(ModuleRules Rules)
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: base(Rules)
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{
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}
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// UEBuildModule interface.
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public override List<FileItem> Compile(ReadOnlyTargetRules Target, UEToolChain ToolChain, CppCompileEnvironment CompileEnvironment, ISourceFileWorkingSet WorkingSet, TargetMakefile Makefile)
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{
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return new List<FileItem>();
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}
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}
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}
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