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249 lines
7.8 KiB
C++
249 lines
7.8 KiB
C++
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "Layout/Visibility.h"
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#include "Input/Reply.h"
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#include "Widgets/DeclarativeSyntaxSupport.h"
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#include "Widgets/SWidget.h"
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#include "Widgets/SCompoundWidget.h"
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#include "Widgets/Views/SListView.h"
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#include "Widgets/Views/STableViewBase.h"
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#include "Widgets/Views/STableRow.h"
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#include "ISourceControlState.h"
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class SMultiLineEditableTextBox;
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class SWindow;
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//-------------------------------------
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// Source Control Window Constants
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//-------------------------------------
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namespace ESubmitResults
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{
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enum Type
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{
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SUBMIT_ACCEPTED,
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SUBMIT_CANCELED
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};
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}
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//-----------------------------------------------
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// Source Control Check in Helper Struct
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//-----------------------------------------------
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class FChangeListDescription
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{
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public:
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TArray<FString> FilesForAdd;
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TArray<FString> FilesForSubmit;
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FText Description;
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};
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class FSubmitItem : public TSharedFromThis<FSubmitItem>
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{
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public:
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/** Constructor */
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explicit FSubmitItem(const FSourceControlStateRef& InItem);
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/** Returns the full path of the item in source control */
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FString GetFilename() const { return Item->GetFilename(); }
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/** Returns the name of the item as displayed in the widget */
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FText GetDisplayName() const { return DisplayName; }
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/** Returns the name of the icon to be used in the list item widget */
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FName GetIconName() const { return Item->GetSmallIconName(); }
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/** Returns the tooltip text for the icon */
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FText GetIconTooltip() const { return Item->GetDisplayTooltip(); }
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/** Returns the checkbox state of this item */
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ECheckBoxState GetCheckBoxState() const { return CheckBoxState; }
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/** Sets the checkbox state of this item */
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void SetCheckBoxState(ECheckBoxState NewState) { CheckBoxState = NewState; }
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/** true if the item is not in source control and needs to be added prior to checkin */
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bool NeedsAdding() const { return !Item->IsSourceControlled(); }
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/** true if the item is in source control and is able to be checked in */
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bool CanCheckIn() const { return Item->CanCheckIn() || Item->IsDeleted(); }
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/** true if the item is enabled in the list */
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bool IsEnabled() const { return !Item->IsConflicted() && Item->IsCurrent(); }
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/** true if the item is source controlled and not marked for add nor for delete */
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bool CanDiff() const { return Item->IsSourceControlled() && !Item->IsAdded() && !Item->IsDeleted(); }
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private:
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/** Shared pointer to the source control state object itself */
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FSourceControlStateRef Item;
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/** Checkbox state */
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ECheckBoxState CheckBoxState;
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/** Cached name to display in the listview */
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FText DisplayName;
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};
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class SSourceControlSubmitWidget : public SCompoundWidget
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{
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public:
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SLATE_BEGIN_ARGS(SSourceControlSubmitWidget)
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: _ParentWindow()
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, _Items()
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{}
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SLATE_ATTRIBUTE(TSharedPtr<SWindow>, ParentWindow)
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SLATE_ATTRIBUTE(TArray<FSourceControlStateRef>, Items)
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SLATE_END_ARGS()
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/** Constructor */
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SSourceControlSubmitWidget()
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{
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}
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/** Constructs the widget */
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void Construct(const FArguments& InArgs);
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/** Used to intercept Escape key press, and interpret it as cancel */
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virtual FReply OnKeyDown( const FGeometry& MyGeometry, const FKeyEvent& InKeyEvent ) override;
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/** Get dialog result */
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ESubmitResults::Type GetResult() { return DialogResult; }
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/** Returns a widget representing the item and column supplied */
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TSharedRef<SWidget> GenerateWidgetForItemAndColumn(TSharedPtr<FSubmitItem> Item, const FName ColumnID) const;
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/** Gets the requested files and the change list description*/
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void FillChangeListDescription(FChangeListDescription& OutDesc);
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/** Does the user want to keep the files checked out */
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bool WantToKeepCheckedOut();
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private:
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/**
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* @return the desired toggle state for the ToggleSelectedCheckBox.
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* Returns Unchecked, unless all of the selected items are Checked.
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*/
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ECheckBoxState GetToggleSelectedState() const;
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/**
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* Toggles the highlighted items.
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* If no items are explicitly highlighted, toggles all items in the list.
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*/
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void OnToggleSelectedCheckBox(ECheckBoxState InNewState);
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/** Called when the settings of the dialog are to be accepted*/
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FReply OKClicked();
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/** Called when the settings of the dialog are to be ignored*/
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FReply CancelClicked();
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/** Called to check if the OK button is enabled or not. */
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bool IsOKEnabled() const;
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/** Check if the warning panel should be visible. */
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EVisibility IsWarningPanelVisible() const;
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/** Called when the Keep checked out Checkbox is changed */
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void OnCheckStateChanged_KeepCheckedOut(ECheckBoxState InState);
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/** Get the current state of the Keep Checked Out checkbox */
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ECheckBoxState GetKeepCheckedOut() const;
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/** Check if Provider can checkout files */
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bool CanCheckOut() const;
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/** Called by SListView to get a widget corresponding to the supplied item */
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TSharedRef<ITableRow> OnGenerateRowForList(TSharedPtr<FSubmitItem> SubmitItemData, const TSharedRef<STableViewBase>& OwnerTable);
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/**
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* Returns the current column sort mode (ascending or descending) if the ColumnId parameter matches the current
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* column to be sorted by, otherwise returns EColumnSortMode_None.
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*
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* @param ColumnId Column ID to query sort mode for.
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*
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* @return The sort mode for the column, or EColumnSortMode_None if it is not known.
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*/
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EColumnSortMode::Type GetColumnSortMode(const FName ColumnId) const;
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/**
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* Callback for SHeaderRow::Column::OnSort, called when the column to sort by is changed.
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*
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* @param ColumnId The new column to sort by
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* @param InSortMode The sort mode (ascending or descending)
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*/
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void OnColumnSortModeChanged(const EColumnSortPriority::Type SortPriority, const FName& ColumnId, const EColumnSortMode::Type InSortMode);
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/**
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* Requests that the source list data be sorted according to the current sort column and mode,
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* and refreshes the list view.
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*/
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void RequestSort();
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/**
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* Sorts the source list data according to the current sort column and mode.
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*/
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void SortTree();
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TSharedPtr<SWidget> OnCreateContextMenu();
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bool CanDiffAgainstDepot() const;
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void OnDiffAgainstDepot();
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void OnDiffAgainstDepotSelected(TSharedPtr<FSubmitItem> InSelectedItem);
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private:
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ESubmitResults::Type DialogResult;
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/** ListBox for selecting which object to consolidate */
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TSharedPtr<SListView<TSharedPtr<FSubmitItem>>> ListView;
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/** Collection of objects (Widgets) to display in the List View. */
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TArray<TSharedPtr<FSubmitItem>> ListViewItems;
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/** Pointer to the parent modal window */
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TWeakPtr<SWindow> ParentFrame;
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/** Internal widgets to save having to get in multiple places*/
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TSharedPtr<SMultiLineEditableTextBox> ChangeListDescriptionTextCtrl;
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/** State of the "Keep checked out" checkbox */
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ECheckBoxState KeepCheckedOut;
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/** Specify which column to sort with */
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FName SortByColumn;
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/** Currently selected sorting mode */
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EColumnSortMode::Type SortMode;
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};
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class SSourceControlSubmitListRow : public SMultiColumnTableRow<TSharedPtr<FSubmitItem>>
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{
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public:
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SLATE_BEGIN_ARGS(SSourceControlSubmitListRow) {}
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/** The SSourceControlSubmitWidget that owns the tree. We'll only keep a weak reference to it. */
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SLATE_ARGUMENT(TSharedPtr<SSourceControlSubmitWidget>, SourceControlSubmitWidget)
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/** The list item for this row */
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SLATE_ARGUMENT(TSharedPtr<FSubmitItem>, Item)
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SLATE_END_ARGS()
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/** Construct function for this widget */
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void Construct(const FArguments& InArgs, const TSharedRef<STableViewBase>& InOwnerTableView);
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/** Overridden from SMultiColumnTableRow. Generates a widget for this column of the list row. */
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virtual TSharedRef<SWidget> GenerateWidgetForColumn(const FName& ColumnName) override;
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private:
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/** Weak reference to the SSourceControlSubmitWidget that owns our list */
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TWeakPtr<SSourceControlSubmitWidget> SourceControlSubmitWidgetPtr;
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/** The item associated with this row of data */
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TSharedPtr<FSubmitItem> Item;
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};
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