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22 lines
642 B
C++
22 lines
642 B
C++
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "Modules/ModuleInterface.h"
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#include "Widgets/SWindow.h"
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class FContentSourceProviderManager;
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/** Defines methods for interacting with the Add Content Dialog. */
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class IAddContentDialogModule : public IModuleInterface
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{
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public:
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/** Gets the object responsible for managing content source providers. */
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virtual TSharedRef<FContentSourceProviderManager> GetContentSourceProviderManager() = 0;
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/** Creates a dialog for adding existing content to a project. */
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virtual void ShowDialog(TSharedRef<SWindow> ParentWindow) = 0;
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};
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