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44 lines
982 B
C++
44 lines
982 B
C++
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "Modules/ModuleInterface.h"
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#include "Widgets/SWidget.h"
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class ISessionManager;
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/**
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* Interface for launcher UI modules.
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*/
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class ISessionFrontendModule
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: public IModuleInterface
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{
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public:
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/**
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* Creates a session browser widget.
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*
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* @param SessionManager The session manager to use.
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* @return The new session browser widget.
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*/
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virtual TSharedRef<SWidget> CreateSessionBrowser( const TSharedRef<ISessionManager>& SessionManager ) = 0;
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/**
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* Creates a session console widget.
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*
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* @param SessionManager The session manager to use.
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*/
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virtual TSharedRef<SWidget> CreateSessionConsole( const TSharedRef<ISessionManager>& SessionManager ) = 0;
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/**
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* Show the session frontend tab.
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*/
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virtual void InvokeSessionFrontend(FName SubTabToActivate = NAME_None) = 0;
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public:
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/** Virtual destructor. */
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virtual ~ISessionFrontendModule() { }
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};
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